Always an Obstacle


I wanted to get this out so everyone can hear where I am at in production as also what is happening with me.  If you followed my post from the last 2 years you know that obstacles have been high in my list of combatable problems I had endured on my journey in making games. Overcoming these obstacles were technical in  nature and I had to accomplish many tasks and move forward. 

Its unfortunate that I have many mental issues I deal with. In most cases I bounce back and endure to make life better and move on to finish many goals in my daily life. NHR was one such goal I have been adamant about and have pushed further in finishing above all else.

In march I had a pitfall with my mental state that I handle with a good routine and bounce back with very little difference in most days when a challenge is present. Unfortunately I have been unable to shake this for the last two months. And worse at my peak of depression, anxiety, and loss of motivation, this has crept into a feeling of no motivation, endless emptiness, but at the same time a clam of great uneasiness. I have sought counseling. I have tried to pull up my boots and kick myself in the butt to push into the next phase of work. Sitting for hours in front of the PC and nothing comes from my head or feeling of passion to move forward.  As of right now I have no time line to muster any sort of delivery or expectation. For that I am truly sorry to everyone. 

Please do not lose faith in the game or its development. Once I have this figured out I will rejoin the progression and release. As of now I cannot foresee a optimal path. I hope everyone fairs well and your days are filled with your passions. Take Care of yourselves.

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